home *** CD-ROM | disk | FTP | other *** search
- /* errcheck.c */
-
-
- /*
- * Call this function in your rendering loop to check for GL errors
- * during development. Remove from release code.
- */
-
-
- #include <GL/gl.h>
- #include <GL/glu.h>
- #incldue <stdio.h>
-
-
-
- GLboolean CheckError( const char *message )
- {
- GLenum error = glGetError();
- if (error) {
- char *err = (char *) gluErrorString( error );
- fprintf( stderr, "GL Error: %s at %s\n", err, message );
- }
- }
-